Tips and Tricks for developing a plugin in Visual Studio 2005 .NET: Difference between revisions
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== Prerequisites == |
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* Media Center 12.0.213 or higher |
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[[Programming Plugins in C#.Net]] - Gives a (small) description on how to program a plugin in C# |
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== Create a new plugin == |
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Use the description of Mr ChriZ to create a new Plugin. |
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http://yabb.jriver.com/interact/index.php?topic=32294.0 |
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[[MC Plugin Template for Visual Studio]] - Instructions on how to use the MC Plugin Template |
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== Autoresizing of plugin == |
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Draw a Panel upon the UserControl and do the following:<br> |
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* Set 'Dock' Property to 'Fill'.<br> |
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* Set 'Autosize' Property to 'False'<br> |
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[http://msdn2.microsoft.com/en-us/library/ms364046(VS.80).aspx Create you own Visual Studio Templates] |
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Your Panel will now automatically be resized to fit into the MC Plugin Area. Anything you put upon the Panel can scale to the size of the Panel using the 'Anchor' or 'Dock' Properties. Don't use the 'Autosize' Property! |
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[[How to use MC methods in .Net projects]] |
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== Registering the Event handler == |
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C# Example: Registering the MJEvent handler. |
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Note: more information regarding event handling can be found in the topic [[Media_Center_Automation]]. |
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[[Category:Developer]] |
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public void Init ( MediaCenter.MCAutomation mcRef ) |
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{ |
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try |
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{ |
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this.mcRef = mcRef; |
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// This tells MC to also call our MJEvent method |
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this.mcRef.FireMJEvent += new IMJAutomationEvents_FireMJEventEventHandler ( MJEvent ); |
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} |
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catch (Exception e) |
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{ |
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errorHandler ( e ); |
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} |
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//Placing anything outside of this |
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//try catch may cause MC to fail to open. |
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//Play safe and insert it try area! |
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} |
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private void errorHandler (Exception e) |
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{ |
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MessageBox.Show ( "A Fatal error has occured:-" + e.Message + |
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"\n The Failure Occured" + |
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"\n In Class Object " + e.Source + |
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"\n when calling Method " + e.TargetSite + |
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"\n \n The following Inner Exception was caused" + e.InnerException + |
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"\n \n The Stack Trace Follows: \n\n" + e.StackTrace ); |
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this.Enabled = false; |
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} |
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== Handling an event == |
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C# Example: handle events fired by MC. |
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private void MJEvent(String s1 , String s2, String s3 ) |
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{ |
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switch (s1) |
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{ |
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case "MJEvent type: MCCommand": |
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switch (s2) |
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{ |
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case "MCC: NOTIFY_TRACK_CHANGE": |
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// Your code here |
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break; |
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case "MCC: NOTIFY_PLAYERSTATE_CHANGE": |
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// Your code here |
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break; |
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case "MCC: NOTIFY_PLAYLIST_ADDED": |
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// Your code here |
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break; |
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case "MCC: NOTIFY_PLAYLIST_INFO_CHANGED": |
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// Your code here |
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break; |
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case "MCC: NOTIFY_PLAYLIST_FILES_CHANGED": |
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// Your code here |
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break; |
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case "MCC: NOTIFY_PLAYLIST_REMOVED": |
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// Your code here |
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break; |
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case "MCC: NOTIFY_PLAYLIST_COLLECTION_CHANGED": |
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// Your code here |
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break; |
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case "MCC: NOTIFY_PLAYLIST_PROPERTIES_CHANGED": |
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// Your code here |
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break; |
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case "MCC: NOTIFY_SKIN_CHANGED": |
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// Your code here |
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break; |
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default: |
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// Unknown (new?) event |
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break; |
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} |
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break; |
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default: |
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// Unknown (new?) type |
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break; |
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} |
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} |
Latest revision as of 05:51, 4 May 2015
- This article is a stub. You can help the JRiver Wiki by expanding it.
Programming Plugins in C#.Net - Gives a (small) description on how to program a plugin in C#
MC Plugin Template for Visual Studio - Instructions on how to use the MC Plugin Template